Super Street Fighter (English)



Super Street Fighter includes the 25 fighters from the last game, in addition to 10 new fighters. Now, when talks of expanding SFIV first came up last year, it was discovered that Capcom was working on 10 new fighters, but had said they’re projecting to add 6-8 new characters. Later on, Super SFIV producer Yoshinori Ono did say that perhaps they may use a total of 10 fighters if the fan reaction was big enough. The reasoning for the uncertainty is due to the length and difficulty it takes to design and implement a fighter into the game, all the while making sure the balance of the fights remains as perfect as possible. Capcom not only achieved preserving the balance, but they did end up adding two more fighters to their initial projection.

More than just adding new fighters, Capcom went back and reworked the original characters, as well, not only tweaking their balance, but also adding to their arsenal by adding or enhancing a number of their moves. I do have a complaint, though…let’s no laugh at me when I admit that Dan is a character I enjoy playing with. I’ve liked him since the Alpha games. That said, why did Capcom make him look like such a fool in this game? I’m aware that he was always meant to be a parody character, but here in Super SFIV, it’s a little ridiculous. First off, he’s about 50lbs overweight, and bears the most ridiculous and uncanny resemblance to Steven Seagal. Second, he doesn’t even have the same fighting stance as in past games

ike they say, history has a way of repeating itself, and so here it is in full effect, as Capcom has published a new iteration of Street Fighter IV, much like the numerous iterations of SFII released all those years ago. Aptly named Super Street Fighter IV, this isn’t just a glorified expansion that Capcom could’ve sold as downloadable content (which was initially the plan a few years ago). No, Super SFIV is a full-fledged game boasting a massive 35 character roster.